Chapter 2: What 'Eye of Death?'

Searching their room, Luren located a journal and a magical locket. Inspecting the journal, they found that it was the journal of Eris Dawnforge, the founder and original owner of the Dawnforge Manor. The sage wizard read through the work, reading of Eris' adventures through the Feywild, and her final battle against the Necroseye. The tale ended suddenly, with Eris preparing to confront the circle of Necromancers. Within the locket, they found an inscription that read "A party's love," and a picture of a red headed Dwarf.

Grank, recognizing that the Eye of Death was vulnerable, ran to the kitchen to find Beedo. He hid outside the kitchen, and wove an illusion of the mighty god Pelor before the most devout Beedo. The illusionary Pelor granted Beedo with an adventure, and tasked him with retrieving the Eye of Death from the Margreve. Leaving the apprentice and Lilah within a tavern, the heroes ventured forth into the soul siphoning Dolor Forest. Between Grank's maps, Kerowyn's woodslore, and the light of Pelor, the party eventually navigated their way through the forest to the spot the map had indicated. They were not the first, for a Necromancer of the Necroseye awaited them. A great battle ensured, made all the more chaotic by an assault by a trio of mischievous ice spirits, who pierced hero and necromancer alike with their frozen claws. Puck fell to the sustained assault, bleeding out upon the frozen ground. Luren was petrified when they touched a glowing blue orb, but when the tide had clearly turned against him, the Necromancer teleported away. Beedo revived the fallen Puck, saving him from certain death. The orbs froze anything they touched, and so Grank fired a crossbow bolt at point blank range to knock it free of Luren's grasp, freeing the Wizard from the frozen curse.

The heroes found a massive door of ice, upon it inscribed the words "For Dromar." Luren recognized Dromar as the red headed Dwarf within the locket. Not realizing that Grank had already opened it with his Wand of Knock, they used one of the cursed orbs to open the door. Within, a shadowy apparition of the long dead hero shouted to them."'Who dares approach the tomb of Dromar?'"

The spirit spoke little of the adventurers who had come before and failed, and put the heroes through four trials. The Test of Cunning was a tiled mosaic, the Test of Strength a desperate fight in which Grank was knocked unconscious, and the Test of Selflessness a pit of acid into which Kerowyn courageously threw themselves to save their companions. The final challenge bore no name, and as the adventurers stepped into the hallway they were struck blind and mute. Each step was filled with elemental pain, and Grank and Beedo soon succumbed to their injuries. Puck and Kerowyn, wearing the shape of a Moose, was able to persevere and reach the end of the hallways, emerging victorious and ending the enchanted test. After completing the trials, the adventurers were rewarded with the wealth of heroes past, and the Eye of Death.